So who’s this, now? This is Aerie, my new character, who resides on the opposite end of the spectrum from Syl. Syl was a bit of a goody-goody who wouldn’t do Thieves Guild quests or Dark Brotherhood quests or many Daedric quests because she enjoyed being the hero and being nice to people.
But not Aerie! This Bosmer does not care. She will kill anyone and steal anything. She does nice things for people, too- yes, Temba Wide-Arms, here is a shit ton of bear pelts for you- but really only if there’s coin to be had.
She’s way more fun to play.
And I’m trying to play differently this time as well; Syl was a bruiser, decked out in heavy armor and one-hand-meleeing shit to a pulp. Aerie sneaks around and hangs back, shooting arrows, trying not to be detected. She brings along followers that are melee heavy-hitters.
I’ve also imposed a few rules on myself, which is making the game more challenging and fun.
- no use of quest arrows, if it can be helped
- no fast travel, if it can be helped (I only fast travel to, say, Whiterun to dump loot). It’s a pain sometimes, but it’s also making the game more engrossing. I’ve had several encounters and witnessed a few things that I missed in my first go-round with all the zapping across the map.
- no reloading if someone dies. On our first adventure together, Lydia and I headed up a mountain and fought a dragon. I killed it and then realize that Lydia died at some point during the battle. I dragged her under a tree (RESPECT, right?) and split. It’s added a touch of finality to everything that I quite enjoy. The stakes are raised, I guess.